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SL Building and Inventory

WHO NEEDS PHYSICS ANYWAY? The first step towards being a good superhero is to realize that Scientific Laws are for suckers! In Second Life, gravity does not exist for objects until the law is...

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A Technology (non) Fiction Tale

Written by an experienced public school science educator inspired by attending a Tech Conference Imagine the following scenario: A UCSC student is sitting at a table in the window of an unnamed café...

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RUOK? LOL

Robert MacNeil of PBS’ “MacNeil-Lehrer Hour” wrote a book in 1986 entitled “The Story of English“. The book is a companion to a BBC TV series with the same name.MacNeil admittedly entered into his...

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Virtual Class Field Trips

The concept of “learning”, and how best to demonstrate a “change in behavior”, “change in the way one thinks”, or the more nebulous “continual process or appropriation”, is one that I am currently...

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SL Orientation

MAPS Second Life has two basic map views, “World Map” and “Mini Map”. In order to see what is happening ‘In World’ (within Second Life), the player may click on a “Map” button and scroll the mouse...

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Teaching Skills Over Content? Really?

If American educators had been asked during the last quarter of the twentieth century which characteristics they wished to see their students develop, the following would most likely have been included...

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Virtually Going Back In Time

I have made no secret of the fact that as a Science teacher, I am fully in favor of using virtual worlds in order to allow students the chance to manipulate interactive simulations that mimic...

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Educational Social Networking

I recently came across this article, and was interested to find that the gigantic social games such as World of Warcraft and online Poker are now being “mashed up” with online social networking sites...

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A Lifeline from the Classroom

If the last blog entry did not upset rigid educators, then this one surely will… After attending the Digitial Immigrants/Digital Natives Conference put on by the CLMS, CLHS, and CUE groups, I was...

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SL Scripting & Holodeck Possibilies

SCRIPTING The programming code used within Second Life is the Linden Scripting Language (LSL), or “scripting” for short. As Instructables states, “Scripts can make an object move, listen, talk,...

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